>Starting Off
>Choosing a Church
>Vital Information
>Creating a Kingdom
>Ability Scores & Avatar
>Generals & Counsellors
>Provincial Landscape
>Logging In For the First Time
>The Interface
>The Kingdom
>Setting Up Your Options
>Your Kingdom Mates
>Your Province
>The Tree of Knowledge
>The Well of Knowledge
>White Flag
>Build City
>Recruit Units
>Arrange Armies
>World OverView
>The Kingdom Vault
>The War Room
>How To Get More Money
>Getting Help
>The Future
>What is FaitH?
>The Goal of the game
>Game Performance
>Help & Support
>Premium & Free Edition
>Coordinates
>FaitH time
>Power Score
>Leveling and Experience
>Divine Powers
>Magic & Rogue Operations
>Items & Terror Resistance
>Chaos! Points
>The Shadow Army
>Status
>Province
>Kingdom
>Armies
>Politics
>Overview
>Other
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FaitH is Copyright © The Dragon Claw Studio
All Rights Reserved
>Using the War Engine
>Arranging a Good Army
>Special Abilities
>Terrain effect
>Choosing a Target
>War Engine Checklist
>Kidnapping
>Building Your City
>Exploring
>Repairing
>Checking a Building's Status
>Tower placement
>Class Overview
>Rogue
>War Master
>Wizard
>Merchant
>Jack of All Trades
Cover
1. Introduction
2. Character Creation
3. Your First Day
4. Basic Game Mechanics
5. The Interface
6. Building your City
7. The War Engine
8. The Classes
9. The Religions
10. Running a Kingdom
11. The War Room
12. Appendix
X. Credits
BackCover
>King & Positions
>Kingdom Tax
>Ability Scores table
>Well of Knowledge
>Experience Table
>War Master Strategies
>Rogue Operations
>Magical Spells
>General Abilities
>Building Table
>Unit Table
>Provincial Maps
>Tree of Knowledge
>Item List
>Unit Tree
>Interface Shortcuts
>Rift
>History & Philosophies
>Churches
>Riftian Buildings
>Riftian Units
>The Trinity
>History & Philosophies
>Churches
>Trinitian Buildings
> Trinitian Units
>Genesis
>History & Philosophies
>Churches
>Genesis Buildings
>Genesis Units